DigiCode Gaming

Game scripts, servers and everything around them.

Ten years writing scripts for FiveM, Roblox and more — plus the servers we run and a couple of games to play while you decide.

Game Scripting

We write the code
your server runs on.

Ten years writing scripts for FiveM, Roblox and half a dozen other games. Custom jobs, systems, mechanics, economies — built to your spec, tested on a real server, and handed over with the source.

No escrow. No monthly key. No locked files you can't edit when we're gone. You buy a script from us, you own it.

Browse Ready-Made
  • FiveM
  • QBCore
  • ESX
  • Qbox
  • Roblox / Luau
  • Minecraft
  • Unity
  • Discord bots
  • RedM
  • alt:V

What We Build

Anything a server needs and doesn't have yet. If it isn't on this list, ask anyway — most of the interesting work isn't.

Jobs & roleplay systems

The things players actually spend their evening doing.

  • Custom jobs with progression and payouts
  • Heists, robberies and multi-stage missions
  • Crafting, farming and production chains
  • Gangs, territories and turf systems
  • Police, EMS and legal-side mechanics

Economy & progression

Where servers usually break — badly balanced money ruins a server faster than bugs do.

  • Banking, wallets and dirty money
  • Player-run businesses and shops
  • Vehicle and property ownership
  • Inventory systems and item logic
  • Levelling, XP and unlock trees

UI that isn't an eyesore

Most scripts ship with an interface someone threw together. We build sites for a living — this is the part we're unusually good at.

  • NUI menus in real HTML and CSS
  • HUDs, phones and tablets
  • Interfaces that match your server's branding
  • Actually usable on the first try

Performance rescue

One badly written script can drag a whole server down. We find it, and we fix it.

  • Resource monitor audits — what's eating your ms
  • Rewriting loops that should be events
  • Database query cleanup
  • A written report on what was wrong and why

Taking over someone else's mess

A common one: the dev vanished, nothing's documented, and nobody dares touch it.

  • Fixing and finishing abandoned scripts
  • Migrating between frameworks
  • Un-breaking things after an update
  • Documenting what you actually have

Roblox & beyond

Not everything is FiveM. Luau, Unity C#, Discord bots — same job, different runtime.

  • Roblox game systems and monetisation
  • Datastores done properly
  • Discord bots tied into your game
  • Unity and standalone tooling

Ready-Made Scripts

Buy once, drop it in, own it. Every script ships with the source, an install guide, and 30 days of fixes if something breaks.

Every script includes
  • Full unobfuscated source
  • Install & config guide
  • 30 days of bug fixes
  • No monthly key or licence server

The first scripts are being packaged and documented now — we're not putting anything on the shelf until the install guide is written and it's been tested on a live server.

In the meantime, anything on this page can be built to order.

Need something that
doesn't exist yet?

Tell us the idea in plain words — you don't need to know the technical terms, that's our job. We'll come back with what it would take, a fixed price, and an honest answer if we think it's a bad idea.

  • Fixed price up front. Agreed before a line is written.
  • Tested on a real server. Not just "it runs on mine".
  • Source code handed over. Edit it, resell your server, fire us — your call.
  • 30 days of fixes included. If it breaks and it's our fault, we fix it.
  • We'll say no. If your idea will tank server performance, we'll tell you before taking your money.

Our Servers

Servers we host and manage — join one, or ask us to set up your own.

We're setting up our first community servers — check back soon for connection details.

Our Games

Web design is our foundation, but it's not where we stop — we design and build fully optimized games too, with the know-how to bring them to life as real apps on iOS and Android. Try a few of our own creations below and see what DigiCode can build.

Why We Build Games At All

Because it's the fastest way to show what we can actually do. Both games above run in your browser with no download and no plugin — every sprite, physics rule and collision check written by hand on a canvas. If a studio can build that, a booking form isn't going to trouble them. It's also why we can take on the gaming work most web shops quietly decline.

Sites for gaming brands and clans

Gaming audiences don't accept a brochure site. They expect something that moves, updates, and gives them a reason to come back.

  • Rosters, match schedules and results
  • Live leaderboards backed by a real database
  • Player accounts, profiles and avatars
  • Discord and streaming platform integration
  • Merch and sponsorship pages

Creator and streaming platforms

Streaming on someone else's platform means handing over a cut of everything and living with an algorithm. Your own site does neither.

  • A stream page you own outright
  • Gifting and tipping that goes straight to you
  • Memberships and subscriber-only areas
  • Live chat with moderation controls
  • Clips, VODs and a schedule you control

Browser games, built to order

The two above took weeks, not years. A game is a genuinely good marketing asset — people play it, share it, and remember who made it.

  • Runs in any browser, no download or install
  • Scores, coins, unlocks and daily quests
  • Leaderboards with real accounts behind them
  • Shipped to iOS and Android as a real app when you want it there

Servers and hosting

The part that usually breaks at the worst moment. We run it so you don't get the 2am message that the server's down.

  • Game server setup and ongoing management
  • Uptime monitoring and backups
  • Mod and plugin configuration
  • A website tied to the server, not bolted beside it

Building something for a clan, a stream or a game? Tell us what you're picturing.

Start a Gaming Project